I've already looked at this SO answer and the accompanying wrapper, but it is outdated. I'm preventing the component from updating as I only need the game to receive instructions by listening to the store I'm guess this has something to do with the way Phaser loads and there's a conflict with how React updates. So Phaser would get instructions from the Store about the current state. This boilerplate is connected to the Crystallize API. You can have rich e-commerce content with the super structured PIM engine in Crystallize powering your product catalog. The idea is to create a visualization with flowers growing based on a simple gene engine. This React Native Boilerplate gives you a head start when building a React Native e-commerce app for iOS and Android. import ExampleScene from "./scenes/ExampleScene" Įxport default class Game extends React.Component ) I get the default failed to load texture image displayed. I've got the canvas rendering the text but loading images in the preload does not seem to be working. I've got a React application created with create-react-app and I'm trying to integrate Phaser 3 as well.
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